Sunday, July 17, 2011

Baby-tier vehicle concepts

Someone tried twisting my arm into applying for a concept art position recently, for a job where I would mostly be doing vehicles and landscapes. Of the things I'm most qualified to do concept design for, I would rank vehicles just above landscapes, and landscapes just above non-euclidean geometry defying definition in known language and art.

But I decided to give it a shot. I missed the boat on applying, but it gave me a push to try taking my first baby steps into the world of vehicle design, which I will now spit up here.


First draft thumbnails of an all-terrain scooter concept, loosely inspired by mining equipment used to excavate terrain, Vespa scooters, and amphibious, froggy shapes.



Second draft, after someone rightly pointed out that the scooters' chassis were all situated too closely to the ground for something that was supposed to be used on rocky, uneven terrain. I chose a couple of designs that I thought felt looked tough enough to handle terrain, represented the two most distinct chassis shapes, and came closest to mimicking the frog shape I wanted (Amazon horned frog and a red-eyed tree frog, respectively).

 
And a mostly final pass, with the design I decided I liked most, and a handful of color schemes.


It turned out okay, I guess. I never really got the design to pop like I wanted it to, and got so bogged down in particulars by the end that I had mostly lost the simplicity of the silhouette that I was going for. Here's a doodle of a tractorish vehicle, using strictly a hard brush.

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